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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-05 00:06:23 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-05 00:06:23 +0100 |
commit | a738f508866e955d124c3b6c5bd1ecff44a0077a (patch) | |
tree | a3f9b470f3467c47abde3f88a75f33db9d5f3c93 /scene/resources/animation.h | |
parent | f4bccf90a3e7cd6132c8b96f1e8d8ab52ad3b3a7 (diff) | |
parent | 83135aa122dcd1a260830767b119b33984364838 (diff) | |
download | redot-engine-a738f508866e955d124c3b6c5bd1ecff44a0077a.tar.gz |
Merge pull request #69357 from TokageItLab/byebye-trigger
Remove `UPDATE_TRIGGER` mode from `ValueTrack::UpdateMode` & Match behaviors between `AnimationTree` and `AnimationPlayer`
Diffstat (limited to 'scene/resources/animation.h')
-rw-r--r-- | scene/resources/animation.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/resources/animation.h b/scene/resources/animation.h index e66af77018..0ac1279063 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -64,7 +64,6 @@ public: enum UpdateMode { UPDATE_CONTINUOUS, UPDATE_DISCRETE, - UPDATE_TRIGGER, UPDATE_CAPTURE, }; |