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authorRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:33:00 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:36:24 +0100
commitcb282c6ef0bb91957f8a6f422705813bd47c788c (patch)
tree7eba92b08fc89f46f1b7402b86372cfcc82486db /scene/resources/animation.h
parentc5d76139dc9c5721e09e0e782bed5ccf1789554b (diff)
downloadredot-engine-cb282c6ef0bb91957f8a6f422705813bd47c788c.tar.gz
Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
Diffstat (limited to 'scene/resources/animation.h')
-rw-r--r--scene/resources/animation.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index ea4f92878d..36d5df52df 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -105,7 +105,7 @@ private:
struct TransformTrack : public Track {
- Vector<TKey<TransformKey> > transforms;
+ Vector<TKey<TransformKey>> transforms;
TransformTrack() { type = TYPE_TRANSFORM; }
};
@@ -116,7 +116,7 @@ private:
UpdateMode update_mode;
bool update_on_seek;
- Vector<TKey<Variant> > values;
+ Vector<TKey<Variant>> values;
ValueTrack() {
type = TYPE_VALUE;
@@ -148,7 +148,7 @@ private:
struct BezierTrack : public Track {
- Vector<TKey<BezierKey> > values;
+ Vector<TKey<BezierKey>> values;
BezierTrack() {
type = TYPE_BEZIER;
@@ -169,7 +169,7 @@ private:
struct AudioTrack : public Track {
- Vector<TKey<AudioKey> > values;
+ Vector<TKey<AudioKey>> values;
AudioTrack() {
type = TYPE_AUDIO;
@@ -180,7 +180,7 @@ private:
struct AnimationTrack : public Track {
- Vector<TKey<StringName> > values;
+ Vector<TKey<StringName>> values;
AnimationTrack() {
type = TYPE_ANIMATION;
@@ -216,7 +216,7 @@ private:
_FORCE_INLINE_ float _cubic_interpolate(const float &p_pre_a, const float &p_a, const float &p_b, const float &p_post_b, float p_c) const;
template <class T>
- _FORCE_INLINE_ T _interpolate(const Vector<TKey<T> > &p_keys, float p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok) const;
+ _FORCE_INLINE_ T _interpolate(const Vector<TKey<T>> &p_keys, float p_time, InterpolationType p_interp, bool p_loop_wrap, bool *p_ok) const;
template <class T>
_FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, float from_time, float to_time, List<int> *p_indices) const;