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author | Juan Linietsky <reduzio@gmail.com> | 2015-09-09 18:50:52 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-09-09 18:50:52 -0300 |
commit | 97413746173b4f872e8c72eba0e58d7092a93269 (patch) | |
tree | 576708292cc3e39f8acc3047441aaeb23e952164 /scene/resources/audio_stream_resampled.cpp | |
parent | b0aa49accbd7e45dae38f1bd43b0fbdd11714211 (diff) | |
download | redot-engine-97413746173b4f872e8c72eba0e58d7092a93269.tar.gz |
Rewrite of the AudioStream API
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously
-Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design
-Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
Diffstat (limited to 'scene/resources/audio_stream_resampled.cpp')
-rw-r--r-- | scene/resources/audio_stream_resampled.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp index 6317780bd3..edbca60bd3 100644 --- a/scene/resources/audio_stream_resampled.cpp +++ b/scene/resources/audio_stream_resampled.cpp @@ -28,6 +28,9 @@ /*************************************************************************/ #include "audio_stream_resampled.h" #include "globals.h" + + +#if 0 int AudioStreamResampled::get_channel_count() const { if (!rb) @@ -382,3 +385,4 @@ AudioStreamResampled::~AudioStreamResampled() { } +#endif |