diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 16:41:43 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 21:57:34 +0200 |
commit | 0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (patch) | |
tree | 198d4ff7665d89307f6ca2469fa38620a9eb1672 /scene/resources/concave_polygon_shape_2d.cpp | |
parent | 07bc4e2f96f8f47991339654ff4ab16acc19d44f (diff) | |
download | redot-engine-0ee0fa42e6639b6fa474b7cf6afc6b1a78142185.tar.gz |
Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
Diffstat (limited to 'scene/resources/concave_polygon_shape_2d.cpp')
-rw-r--r-- | scene/resources/concave_polygon_shape_2d.cpp | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp index 9cc8ea0fac..2154633111 100644 --- a/scene/resources/concave_polygon_shape_2d.cpp +++ b/scene/resources/concave_polygon_shape_2d.cpp @@ -36,14 +36,16 @@ bool ConcavePolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { Vector<Vector2> s = get_segments(); int len = s.size(); - if (len == 0 || (len % 2) == 1) + if (len == 0 || (len % 2) == 1) { return false; + } const Vector2 *r = s.ptr(); for (int i = 0; i < len; i += 2) { Vector2 closest = Geometry::get_closest_point_to_segment_2d(p_point, &r[i]); - if (p_point.distance_to(closest) < p_tolerance) + if (p_point.distance_to(closest) < p_tolerance) { return true; + } } return false; @@ -61,8 +63,9 @@ Vector<Vector2> ConcavePolygonShape2D::get_segments() const { void ConcavePolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector<Vector2> s = get_segments(); int len = s.size(); - if (len == 0 || (len % 2) == 1) + if (len == 0 || (len % 2) == 1) { return; + } const Vector2 *r = s.ptr(); for (int i = 0; i < len; i += 2) { @@ -73,17 +76,19 @@ void ConcavePolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) { Rect2 ConcavePolygonShape2D::get_rect() const { Vector<Vector2> s = get_segments(); int len = s.size(); - if (len == 0) + if (len == 0) { return Rect2(); + } Rect2 rect; const Vector2 *r = s.ptr(); for (int i = 0; i < len; i++) { - if (i == 0) + if (i == 0) { rect.position = r[i]; - else + } else { rect.expand_to(r[i]); + } } return rect; |