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authorJuan Linietsky <reduzio@gmail.com>2015-09-20 13:03:46 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-09-20 13:03:46 -0300
commit83d9a692be648668b5b363f2424c619e15639843 (patch)
tree387b30810994b282c795fdd011f53f0b7eb93ace /scene/resources/convex_polygon_shape.cpp
parent3f9e5afe68df1e3b4bcf34a21468ed55a57a7973 (diff)
parent889d21e0049a0e84d6d44db9b80193f93fd62f17 (diff)
downloadredot-engine-83d9a692be648668b5b363f2424c619e15639843.tar.gz
Ability to visually debug geometry visually:
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings
Diffstat (limited to 'scene/resources/convex_polygon_shape.cpp')
-rw-r--r--scene/resources/convex_polygon_shape.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp
index 326a0e5180..6a405c9c94 100644
--- a/scene/resources/convex_polygon_shape.cpp
+++ b/scene/resources/convex_polygon_shape.cpp
@@ -28,7 +28,34 @@
/*************************************************************************/
#include "convex_polygon_shape.h"
#include "servers/physics_server.h"
+#include "quick_hull.h"
+Vector<Vector3> ConvexPolygonShape::_gen_debug_mesh_lines() {
+
+ DVector<Vector3> points = get_points();
+
+ if (points.size()>3) {
+
+ QuickHull qh;
+ Vector<Vector3> varr = Variant(points);
+ Geometry::MeshData md;
+ Error err = qh.build(varr,md);
+ if (err==OK) {
+ Vector<Vector3> lines;
+ lines.resize(md.edges.size()*2);
+ for(int i=0;i<md.edges.size();i++) {
+ lines[i*2+0]=md.vertices[md.edges[i].a];
+ lines[i*2+1]=md.vertices[md.edges[i].b];
+ }
+ return lines;
+
+
+ }
+
+ }
+
+ return Vector<Vector3>();
+}
void ConvexPolygonShape::_update_shape() {