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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-07 18:25:37 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-07 18:26:38 -0300 |
commit | 2ab83e1abbf5ee6d00e16056a9e9394114026f28 (patch) | |
tree | 7efbb375cc4d00d8e8589fcf1b6a1303bec5df2d /scene/resources/curve.cpp | |
parent | 2a38a5eaa844043b846e03d6655f84caf8a31e74 (diff) | |
download | redot-engine-2ab83e1abbf5ee6d00e16056a9e9394114026f28.tar.gz |
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
Diffstat (limited to 'scene/resources/curve.cpp')
-rw-r--r-- | scene/resources/curve.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index fd0e9be304..50c546b855 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -143,17 +143,17 @@ Vector2 Curve2D::interpolatef(real_t p_findex) const { } -DVector<Point2> Curve2D::bake(int p_subdivs) const { +PoolVector<Point2> Curve2D::bake(int p_subdivs) const { int pc = points.size(); - DVector<Point2> ret; + PoolVector<Point2> ret; if (pc<2) return ret; ret.resize((pc-1)*p_subdivs+1); - DVector<Point2>::Write w = ret.write(); + PoolVector<Point2>::Write w = ret.write(); const Point *r = points.ptr(); for(int i=0;i<pc;i++) { @@ -175,7 +175,7 @@ DVector<Point2> Curve2D::bake(int p_subdivs) const { } } - w = DVector<Point2>::Write(); + w = PoolVector<Point2>::Write(); return ret; } |