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authorjsjtxietian <jsjtxietian@outlook.com>2024-03-27 12:40:30 +0800
committerjsjtxietian <jsjtxietian@outlook.com>2024-03-27 12:40:30 +0800
commit34eff85014c224c551ad6e62464d3bb26944c3cb (patch)
treef674e48fae3450af8517f5b44cdd63b76dcf2c1c /scene/resources/curve.cpp
parent5d08c2631cadf29d80ca23c7d537e03c3e5edcc5 (diff)
downloadredot-engine-34eff85014c224c551ad6e62464d3bb26944c3cb.tar.gz
Support “clear points” function in Path3D editor
Diffstat (limited to 'scene/resources/curve.cpp')
-rw-r--r--scene/resources/curve.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp
index 2b54acef75..8926eb1d51 100644
--- a/scene/resources/curve.cpp
+++ b/scene/resources/curve.cpp
@@ -2029,6 +2029,10 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const {
return nearest;
}
+PackedVector3Array Curve3D::get_points() const {
+ return _get_data()["points"];
+}
+
real_t Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
// Brute force method.