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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/resources/event_stream.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
download | redot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz |
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/resources/event_stream.h')
-rw-r--r-- | scene/resources/event_stream.h | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/scene/resources/event_stream.h b/scene/resources/event_stream.h new file mode 100644 index 0000000000..0f70adb4af --- /dev/null +++ b/scene/resources/event_stream.h @@ -0,0 +1,118 @@ +/*************************************************************************/ +/* event_stream.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef EVENT_STREAM_H +#define EVENT_STREAM_H + +#include "resource.h" +#include "servers/audio_server.h" + +class EventStreamPlayback : public Reference { + + OBJ_TYPE(EventStreamPlayback,Reference); + + class InternalEventStream : public AudioServer::EventStream { + public: + AudioMixer *_get_mixer(){ return get_mixer(); } + EventStreamPlayback *playback; + virtual void update(uint64_t p_usec) { + + playback->_update(get_mixer(),p_usec); + } + + + virtual ~InternalEventStream() {} + }; + + + InternalEventStream estream; + + RID stream; + bool playing; + + +protected: + + virtual AudioMixer* _get_mixer() { return estream._get_mixer(); } + virtual Error _play()=0; + virtual bool _update(AudioMixer* p_mixer, uint64_t p_usec)=0; + virtual void _stop()=0; +public: + + virtual Error play(); + virtual void stop(); + virtual bool is_playing() const; + + virtual void set_paused(bool p_paused)=0; + virtual bool is_paused() const=0; + + virtual void set_loop(bool p_loop)=0; + virtual bool is_loop_enabled() const=0; + + virtual int get_loop_count() const=0; + + virtual float get_pos() const=0; + virtual void seek_pos(float p_time)=0; + + virtual void set_volume(float p_vol)=0; + virtual float get_volume() const=0; + + virtual void set_pitch_scale(float p_pitch_scale)=0; + virtual float get_pitch_scale() const=0; + + virtual void set_tempo_scale(float p_tempo_scale)=0; + virtual float get_tempo_scale() const=0; + + virtual void set_channel_volume(int p_channel,float p_volume)=0; + virtual float get_channel_volume(int p_channel) const=0; + + virtual float get_last_note_time(int p_channel) const=0; + EventStreamPlayback(); + ~EventStreamPlayback(); + +}; + +class EventStream : public Resource { + + OBJ_TYPE(EventStream,Resource); + OBJ_SAVE_TYPE( EventStream ); //children are all saved as EventStream, so they can be exchanged + +public: + + virtual Ref<EventStreamPlayback> instance_playback()=0; + + virtual String get_stream_name() const=0; + virtual float get_length() const=0; + virtual int get_channel_count() const=0; + + + + EventStream(); +}; + +#endif // EVENT_STREAM_H |