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author | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 15:21:27 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 15:21:27 -0300 |
commit | a6f3bc7c696af03e3875f78e098d2476e409d15e (patch) | |
tree | fc1bb58e900436c48c03c52106eb57250442ae35 /scene/resources/line_shape_2d.cpp | |
parent | 307b1b3a5835ecdb477859785c673a07e248f904 (diff) | |
download | redot-engine-a6f3bc7c696af03e3875f78e098d2476e409d15e.tar.gz |
Renaming of servers for coherency.
VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D
Also renamed corresponding files.
Diffstat (limited to 'scene/resources/line_shape_2d.cpp')
-rw-r--r-- | scene/resources/line_shape_2d.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/line_shape_2d.cpp b/scene/resources/line_shape_2d.cpp index 3b30b4528a..a1c1b2f9f4 100644 --- a/scene/resources/line_shape_2d.cpp +++ b/scene/resources/line_shape_2d.cpp @@ -30,8 +30,8 @@ #include "line_shape_2d.h" -#include "servers/physics_2d_server.h" -#include "servers/visual_server.h" +#include "servers/physics_server_2d.h" +#include "servers/rendering_server.h" bool LineShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { @@ -52,7 +52,7 @@ void LineShape2D::_update_shape() { Array arr; arr.push_back(normal); arr.push_back(d); - Physics2DServer::get_singleton()->shape_set_data(get_rid(), arr); + PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), arr); emit_changed(); } @@ -82,9 +82,9 @@ void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector2 point = get_d() * get_normal(); Vector2 l1[2] = { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }; - VS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, 3); + RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, 3); Vector2 l2[2] = { point, point + get_normal() * 30 }; - VS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, 3); + RS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, 3); } Rect2 LineShape2D::get_rect() const { @@ -117,7 +117,7 @@ void LineShape2D::_bind_methods() { } LineShape2D::LineShape2D() : - Shape2D(Physics2DServer::get_singleton()->line_shape_create()) { + Shape2D(PhysicsServer2D::get_singleton()->line_shape_create()) { normal = Vector2(0, 1); d = 0; |