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authorRémi Verschelde <rverschelde@gmail.com>2023-10-11 18:31:06 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-10-11 18:31:06 +0200
commit05d6183dee671ccbb47339a26228f69e83756c19 (patch)
tree4266276a81bc9f3c0a23135a67fbb06c1f9de1e6 /scene/resources/material.cpp
parentae5be1f9afe3f1f7176285022f350014c3ae402e (diff)
parent45f2ef4c0fdcad45093be02e5463bd8ac7a03776 (diff)
downloadredot-engine-05d6183dee671ccbb47339a26228f69e83756c19.tar.gz
Merge pull request #83145 from bitsawer/fix_basematerial3d_update
Fix BaseMaterial3D update with certain material settings
Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r--scene/resources/material.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 39b3acfe3f..461dbbec2f 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -3079,6 +3079,8 @@ BaseMaterial3D::BaseMaterial3D(bool p_orm) :
flags[FLAG_ALBEDO_TEXTURE_MSDF] = false;
flags[FLAG_USE_TEXTURE_REPEAT] = true;
+ current_key.invalid_key = 1;
+
_mark_initialized(callable_mp(this, &BaseMaterial3D::_queue_shader_change));
}