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authorJuan Linietsky <reduzio@gmail.com>2015-02-11 06:51:20 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-02-11 06:51:20 -0300
commit1d54c2dd1c94cd8b44fc9cd5a67deba88dbabdda (patch)
tree4f5645c5c8933a8fa60fce41e98c9943828c4763 /scene/resources/material.cpp
parentd22b256f0841a0ff97f45c5a11aeccd7658b79fa (diff)
downloadredot-engine-1d54c2dd1c94cd8b44fc9cd5a67deba88dbabdda.tar.gz
added missing set_shader_param functions
also added code completion hint for shader params
Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r--scene/resources/material.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 08c752cff9..633dd72ce3 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -582,7 +582,7 @@ void ShaderMaterial::get_argument_options(const StringName& p_function,int p_idx
List<PropertyInfo> pl;
shader->get_param_list(&pl);
for (List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {
- r_options->push_back("\""+E->get().name.replace("shader_param/","")+"\"");
+ r_options->push_back("\""+E->get().name.replace_first("shader_param/","")+"\"");
}
}
}