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author | Aaron Franke <arnfranke@yahoo.com> | 2021-07-15 23:45:57 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-07-23 17:38:28 -0400 |
commit | 4e6efd1b07f1c6d53d226977ddc729333b74306a (patch) | |
tree | a52f672e7f622bb65e3b65f2a2edc9d19b1ecdcf /scene/resources/material.cpp | |
parent | b918c4c3ce84af1f8af2d06ef31784f48a15551a (diff) | |
download | redot-engine-4e6efd1b07f1c6d53d226977ddc729333b74306a.tar.gz |
Use C++ iterators for Lists in many situations
Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r-- | scene/resources/material.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 7d49533afd..fbeb331f13 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -278,8 +278,8 @@ void ShaderMaterial::get_argument_options(const StringName &p_function, int p_id if (shader.is_valid()) { List<PropertyInfo> pl; shader->get_param_list(&pl); - for (List<PropertyInfo>::Element *E = pl.front(); E; E = E->next()) { - r_options->push_back(quote_style + E->get().name.replace_first("shader_param/", "") + quote_style); + for (PropertyInfo &E : pl) { + r_options->push_back(quote_style + E.name.replace_first("shader_param/", "") + quote_style); } } } |