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author | kobewi <kobewi4e@gmail.com> | 2022-11-30 16:40:50 +0100 |
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committer | kobewi <kobewi4e@gmail.com> | 2022-11-30 18:36:57 +0100 |
commit | 9a3960daa59a728f2620f64ad182aa332059489c (patch) | |
tree | 3234e83a17d4a7f66e9b8b96265aa876652119d5 /scene/resources/material.cpp | |
parent | cd491c6e47bb41ccf596189676c0c5d4a72226cc (diff) | |
download | redot-engine-9a3960daa59a728f2620f64ad182aa332059489c.tar.gz |
Simplify GDVIRTUAL_REQUIRED_CALL calls
Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r-- | scene/resources/material.cpp | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 10d193f950..e457b2d377 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -92,18 +92,13 @@ void Material::inspect_native_shader_code() { RID Material::get_shader_rid() const { RID ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret)) { - return ret; - } - return RID(); + GDVIRTUAL_REQUIRED_CALL(_get_shader_rid, ret); + return ret; } Shader::Mode Material::get_shader_mode() const { - Shader::Mode ret; - if (GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret)) { - return ret; - } - - return Shader::MODE_MAX; + Shader::Mode ret = Shader::MODE_MAX; + GDVIRTUAL_REQUIRED_CALL(_get_shader_mode, ret); + return ret; } bool Material::_can_do_next_pass() const { |