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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-11-03 23:06:17 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-11-03 23:06:17 +0100
commitc012fbc8b235b86ed70c501834825d91292f8811 (patch)
treefd79549cd57fd58007c0f6a2e0a3d589e7a7f9d8 /scene/resources/material.cpp
parent536757b80b092a0cc3b2819d502e0129196d6a19 (diff)
downloadredot-engine-c012fbc8b235b86ed70c501834825d91292f8811.tar.gz
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
This is consistent with other constants that include `NO`, such as `PROPERTY_HINT_COLOR_NO_ALPHA`.
Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r--scene/resources/material.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index e01be7cc84..8399b14a56 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -1695,7 +1695,7 @@ BaseMaterial3D::TextureFilter BaseMaterial3D::get_texture_filter() const {
void BaseMaterial3D::_validate_feature(const String &text, Feature feature, PropertyInfo &property) const {
if (property.name.begins_with(text) && property.name != text + "_enabled" && !features[feature]) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
@@ -1729,23 +1729,23 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const {
}
if (property.name == "billboard_keep_scale" && billboard_mode == BILLBOARD_DISABLED) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if (property.name == "grow_amount" && !grow_enabled) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if (property.name == "point_size" && !flags[FLAG_USE_POINT_SIZE]) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if (property.name == "proximity_fade_distance" && !proximity_fade_enabled) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && distance_fade == DISTANCE_FADE_DISABLED) {
- property.usage = PROPERTY_USAGE_NOEDITOR;
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
}
// you can only enable anti-aliasing (in materials) on alpha scissor and alpha hash