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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-03 23:06:17 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-03 23:06:17 +0100 |
commit | c012fbc8b235b86ed70c501834825d91292f8811 (patch) | |
tree | fd79549cd57fd58007c0f6a2e0a3d589e7a7f9d8 /scene/resources/material.cpp | |
parent | 536757b80b092a0cc3b2819d502e0129196d6a19 (diff) | |
download | redot-engine-c012fbc8b235b86ed70c501834825d91292f8811.tar.gz |
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
This is consistent with other constants that include `NO`,
such as `PROPERTY_HINT_COLOR_NO_ALPHA`.
Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r-- | scene/resources/material.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index e01be7cc84..8399b14a56 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -1695,7 +1695,7 @@ BaseMaterial3D::TextureFilter BaseMaterial3D::get_texture_filter() const { void BaseMaterial3D::_validate_feature(const String &text, Feature feature, PropertyInfo &property) const { if (property.name.begins_with(text) && property.name != text + "_enabled" && !features[feature]) { - property.usage = PROPERTY_USAGE_NOEDITOR; + property.usage = PROPERTY_USAGE_NO_EDITOR; } } @@ -1729,23 +1729,23 @@ void BaseMaterial3D::_validate_property(PropertyInfo &property) const { } if (property.name == "billboard_keep_scale" && billboard_mode == BILLBOARD_DISABLED) { - property.usage = PROPERTY_USAGE_NOEDITOR; + property.usage = PROPERTY_USAGE_NO_EDITOR; } if (property.name == "grow_amount" && !grow_enabled) { - property.usage = PROPERTY_USAGE_NOEDITOR; + property.usage = PROPERTY_USAGE_NO_EDITOR; } if (property.name == "point_size" && !flags[FLAG_USE_POINT_SIZE]) { - property.usage = PROPERTY_USAGE_NOEDITOR; + property.usage = PROPERTY_USAGE_NO_EDITOR; } if (property.name == "proximity_fade_distance" && !proximity_fade_enabled) { - property.usage = PROPERTY_USAGE_NOEDITOR; + property.usage = PROPERTY_USAGE_NO_EDITOR; } if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && distance_fade == DISTANCE_FADE_DISABLED) { - property.usage = PROPERTY_USAGE_NOEDITOR; + property.usage = PROPERTY_USAGE_NO_EDITOR; } // you can only enable anti-aliasing (in materials) on alpha scissor and alpha hash |