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authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /scene/resources/mesh.cpp
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
downloadredot-engine-1bea8e1eacc68bcedbd3f207395bccf11011dae2.tar.gz
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'scene/resources/mesh.cpp')
-rw-r--r--scene/resources/mesh.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 401b689145..6548c65cd7 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -472,11 +472,11 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
return newmesh;
}
-void Mesh::set_lightmap_size_hint(const Vector2 &p_size) {
+void Mesh::set_lightmap_size_hint(const Size2i &p_size) {
lightmap_size_hint = p_size;
}
-Size2 Mesh::get_lightmap_size_hint() const {
+Size2i Mesh::get_lightmap_size_hint() const {
return lightmap_size_hint;
}
@@ -486,7 +486,7 @@ void Mesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_lightmap_size_hint"), &Mesh::get_lightmap_size_hint);
ClassDB::bind_method(D_METHOD("get_aabb"), &Mesh::get_aabb);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "lightmap_size_hint"), "set_lightmap_size_hint", "get_lightmap_size_hint");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "lightmap_size_hint"), "set_lightmap_size_hint", "get_lightmap_size_hint");
ClassDB::bind_method(D_METHOD("get_surface_count"), &Mesh::get_surface_count);
ClassDB::bind_method(D_METHOD("surface_get_arrays", "surf_idx"), &Mesh::surface_get_arrays);