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author | Rémi Verschelde <remi@verschelde.fr> | 2021-09-14 14:34:22 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-14 14:34:22 +0200 |
commit | e13d8eda1b77fd55a711ed06848de6a369905d0c (patch) | |
tree | b4a33110c44c2e712952a0eb85279f2c2c80a5b8 /scene/resources/mesh.cpp | |
parent | 0f7fe554fb65a7a7f319d1d6f51bb6060f99f246 (diff) | |
parent | e3a06c3a9ed8545e1ab5b807d106ebfb8a15e995 (diff) | |
download | redot-engine-e13d8eda1b77fd55a711ed06848de6a369905d0c.tar.gz |
Merge pull request #52266 from AndreaCatania/coll
Diffstat (limited to 'scene/resources/mesh.cpp')
-rw-r--r-- | scene/resources/mesh.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 71d0c69d55..1edc3ff38b 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -224,7 +224,9 @@ Vector<Face3> Mesh::get_faces() const { Ref<Shape3D> Mesh::create_convex_shape(bool p_clean, bool p_simplify) const { if (p_simplify) { - Vector<Ref<Shape3D>> decomposed = convex_decompose(1); + ConvexDecompositionSettings settings; + settings.max_convex_hulls = 1; + Vector<Ref<Shape3D>> decomposed = convex_decompose(settings); if (decomposed.size() == 1) { return decomposed[0]; } else { @@ -565,12 +567,12 @@ void Mesh::clear_cache() const { debug_lines.clear(); } -Vector<Ref<Shape3D>> Mesh::convex_decompose(int p_max_convex_hulls) const { +Vector<Ref<Shape3D>> Mesh::convex_decompose(const ConvexDecompositionSettings &p_settings) const { ERR_FAIL_COND_V(!convex_composition_function, Vector<Ref<Shape3D>>()); const Vector<Face3> faces = get_faces(); - Vector<Vector<Face3>> decomposed = convex_composition_function(faces, p_max_convex_hulls); + const Vector<Vector<Face3>> decomposed = convex_composition_function(faces, p_settings); Vector<Ref<Shape3D>> ret; |