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author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-09-07 21:48:50 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-09-08 14:57:48 +0200 |
commit | 67a706fc1b9721f3f06eef8be7312f175e2041ce (patch) | |
tree | bd0fb17813ac40b1b1e21a1e3a7236b30b7d69bb /scene/resources/packed_scene.cpp | |
parent | d1cb73b47a17de830d9474026ffa7b3587cfbc68 (diff) | |
download | redot-engine-67a706fc1b9721f3f06eef8be7312f175e2041ce.tar.gz |
Fix various assorted warnings
Fix various warnings that don't have enough instances to merit
individual commits. Also fixes a potential bug in audio_server.cpp.
Diffstat (limited to 'scene/resources/packed_scene.cpp')
-rw-r--r-- | scene/resources/packed_scene.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index c525ca600a..5d6f44dfef 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -92,7 +92,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { NODE_FROM_ID(nparent, n.parent); #ifdef DEBUG_ENABLED - if (!nparent && n.parent & FLAG_ID_IS_PATH) { + if (!nparent && (n.parent & FLAG_ID_IS_PATH)) { WARN_PRINT(String("Parent path '" + String(node_paths[n.parent & FLAG_MASK]) + "' for node '" + String(snames[n.name]) + "' has vanished when instancing: '" + get_path() + "'.").ascii().get_data()); } @@ -489,7 +489,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map // only save what has been changed // only save changed properties in instance - if (E->get().usage & PROPERTY_USAGE_NO_INSTANCE_STATE || E->get().name == "__meta__") { + if ((E->get().usage & PROPERTY_USAGE_NO_INSTANCE_STATE) || E->get().name == "__meta__") { //property has requested that no instance state is saved, sorry //also, meta won't be overridden or saved continue; @@ -1288,7 +1288,7 @@ bool SceneState::is_node_instance_placeholder(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, nodes.size(), false); - return nodes[p_idx].instance >= 0 && nodes[p_idx].instance & FLAG_INSTANCE_IS_PLACEHOLDER; + return nodes[p_idx].instance >= 0 && (nodes[p_idx].instance & FLAG_INSTANCE_IS_PLACEHOLDER); } Ref<PackedScene> SceneState::get_node_instance(int p_idx) const { @@ -1313,7 +1313,7 @@ String SceneState::get_node_instance_placeholder(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, nodes.size(), String()); - if (nodes[p_idx].instance >= 0 && nodes[p_idx].instance & FLAG_INSTANCE_IS_PLACEHOLDER) { + if (nodes[p_idx].instance >= 0 && (nodes[p_idx].instance & FLAG_INSTANCE_IS_PLACEHOLDER)) { return variants[nodes[p_idx].instance & FLAG_MASK]; } |