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author | reduz <reduzio@gmail.com> | 2021-05-20 11:25:06 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-05-23 16:43:36 -0300 |
commit | 789713b00883e7c9d3a912d1b088441ab17c1244 (patch) | |
tree | 59e0069f8e453123bd815bf87128ffbb166636cc /scene/resources/particles_material.cpp | |
parent | 809948f977294c8bb61a6e46dfa132ea6e0478d8 (diff) | |
download | redot-engine-789713b00883e7c9d3a912d1b088441ab17c1244.tar.gz |
Support for 2D particles to collide against SDF
-Added SDF collision support for 2D particles
-Changed the SDF generation to be fully signed
Diffstat (limited to 'scene/resources/particles_material.cpp')
-rw-r--r-- | scene/resources/particles_material.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 59e699326d..a965317c81 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1391,7 +1391,7 @@ ParticlesMaterial::ParticlesMaterial() : set_sub_emitter_keep_velocity(false); set_attractor_interaction_enabled(true); - set_collision_enabled(true); + set_collision_enabled(false); set_collision_bounce(0.0); set_collision_friction(0.0); set_collision_use_scale(false); |