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author | Emmanuel Barroga <emmanuelbarroga@gmail.com> | 2019-10-10 13:35:00 -0700 |
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committer | Emmanuel Barroga <emmanuelbarroga@gmail.com> | 2019-10-11 03:42:36 -0700 |
commit | 29690f6aec8f31b0e61fb31aff32c16df98ad8c2 (patch) | |
tree | f586aa54f6b146b22235d790112ae021ca7ecdd6 /scene/resources/plane_shape.h | |
parent | 781e4f8673857b2b318e919ecb780bfad972a5a6 (diff) | |
download | redot-engine-29690f6aec8f31b0e61fb31aff32c16df98ad8c2.tar.gz |
Fixes concaveshape not selecting in viewport
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport.
Diffstat (limited to 'scene/resources/plane_shape.h')
-rw-r--r-- | scene/resources/plane_shape.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/plane_shape.h b/scene/resources/plane_shape.h index 87c367cfde..f853d1966b 100644 --- a/scene/resources/plane_shape.h +++ b/scene/resources/plane_shape.h @@ -42,12 +42,12 @@ protected: static void _bind_methods(); virtual void _update_shape(); - virtual Vector<Vector3> _gen_debug_mesh_lines(); - public: void set_plane(Plane p_plane); Plane get_plane() const; + virtual Vector<Vector3> get_debug_mesh_lines(); + PlaneShape(); }; #endif // PLANE_SHAPE_H |