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authorAaron Franke <arnfranke@yahoo.com>2021-06-16 23:23:52 -0400
committerAaron Franke <arnfranke@yahoo.com>2021-06-17 17:10:52 -0400
commit1a9e6cba2f4b2a7bf43e0b1b03ea27af66a45b1f (patch)
treeb2172129d36d9e149f6cf88c04c2edabf53f6037 /scene/resources/rectangle_shape_2d.cpp
parent13c4796693c3c32993cd49b226fc9c78ad376f6d (diff)
downloadredot-engine-1a9e6cba2f4b2a7bf43e0b1b03ea27af66a45b1f.tar.gz
Re-add extents property to box shapes for compatibility
Diffstat (limited to 'scene/resources/rectangle_shape_2d.cpp')
-rw-r--r--scene/resources/rectangle_shape_2d.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp
index dc4c6dc2d7..17ce0b34ac 100644
--- a/scene/resources/rectangle_shape_2d.cpp
+++ b/scene/resources/rectangle_shape_2d.cpp
@@ -37,6 +37,26 @@ void RectangleShape2D::_update_shape() {
emit_changed();
}
+#ifndef DISABLE_DEPRECATED
+bool RectangleShape2D::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ // Convert to `size`, twice as big.
+ set_size((Vector2)p_value * 2);
+ return true;
+ }
+ return false;
+}
+
+bool RectangleShape2D::_get(const StringName &p_name, Variant &r_property) const {
+ if (p_name == "extents") { // Compatibility with Godot 3.x.
+ // Convert to `extents`, half as big.
+ r_property = size / 2;
+ return true;
+ }
+ return false;
+}
+#endif // DISABLE_DEPRECATED
+
void RectangleShape2D::set_size(const Vector2 &p_size) {
size = p_size;
_update_shape();