diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2021-06-11 14:51:48 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-06-11 14:52:39 +0200 |
commit | 9e328bb5b7bfb30b832e9ef733e535de93e1c60b (patch) | |
tree | f575edc2e7649a28cf62c02a9acc89fbbfa6a5e0 /scene/resources/resource_format_text.cpp | |
parent | 74b3b0db0e8e9dbe337faed7ce7c142327617a93 (diff) | |
download | redot-engine-9e328bb5b7bfb30b832e9ef733e535de93e1c60b.tar.gz |
Core: Move DirAccess and FileAccess to `core/io`
File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
Diffstat (limited to 'scene/resources/resource_format_text.cpp')
-rw-r--r-- | scene/resources/resource_format_text.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 2414704a57..2a60f54fdd 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -31,14 +31,14 @@ #include "resource_format_text.h" #include "core/config/project_settings.h" +#include "core/io/dir_access.h" #include "core/io/resource_format_binary.h" -#include "core/os/dir_access.h" #include "core/version.h" //version 2: changed names for basis, aabb, Vectors, etc. #define FORMAT_VERSION 2 -#include "core/os/dir_access.h" +#include "core/io/dir_access.h" #include "core/version.h" #define _printerr() ERR_PRINT(String(res_path + ":" + itos(lines) + " - Parse Error: " + error_text).utf8().get_data()); |