diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/resources/segment_shape_2d.h | |
parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) | |
download | redot-engine-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'scene/resources/segment_shape_2d.h')
-rw-r--r-- | scene/resources/segment_shape_2d.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h index 0a9de96f0f..775bdabe9d 100644 --- a/scene/resources/segment_shape_2d.h +++ b/scene/resources/segment_shape_2d.h @@ -32,7 +32,7 @@ #include "scene/resources/shape_2d.h" class SegmentShape2D : public Shape2D { - OBJ_TYPE( SegmentShape2D, Shape2D ); + GDCLASS( SegmentShape2D, Shape2D ); Vector2 a; Vector2 b; @@ -57,7 +57,7 @@ public: class RayShape2D : public Shape2D { - OBJ_TYPE( RayShape2D, Shape2D ); + GDCLASS( RayShape2D, Shape2D ); real_t length; |