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author | Aaron Franke <arnfranke@yahoo.com> | 2021-03-16 02:27:53 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2024-02-26 05:22:45 -0600 |
commit | 1cb531ddb6fedb5bed432eeaa17793a9e07f61ac (patch) | |
tree | e2c7744134fab73f7d4f1e12e38b53735cb594c2 /scene/resources/segment_shape_2d.h | |
parent | 8eb34cb78bc2df3715cfdfcf4562bd36ddf91f7f (diff) | |
download | redot-engine-1cb531ddb6fedb5bed432eeaa17793a9e07f61ac.tar.gz |
Move 2D-only resources to their own folder
Diffstat (limited to 'scene/resources/segment_shape_2d.h')
-rw-r--r-- | scene/resources/segment_shape_2d.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h deleted file mode 100644 index 4bec192fd2..0000000000 --- a/scene/resources/segment_shape_2d.h +++ /dev/null @@ -1,63 +0,0 @@ -/**************************************************************************/ -/* segment_shape_2d.h */ -/**************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/**************************************************************************/ -/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/**************************************************************************/ - -#ifndef SEGMENT_SHAPE_2D_H -#define SEGMENT_SHAPE_2D_H - -#include "scene/resources/shape_2d.h" - -class SegmentShape2D : public Shape2D { - GDCLASS(SegmentShape2D, Shape2D); - - Vector2 a; - Vector2 b; - - void _update_shape(); - -protected: - static void _bind_methods(); - -public: - virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const override; - - void set_a(const Vector2 &p_a); - void set_b(const Vector2 &p_b); - - Vector2 get_a() const; - Vector2 get_b() const; - - virtual void draw(const RID &p_to_rid, const Color &p_color) override; - virtual Rect2 get_rect() const override; - virtual real_t get_enclosing_radius() const override; - - SegmentShape2D(); -}; - -#endif // SEGMENT_SHAPE_2D_H |