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author | Juan Linietsky <reduzio@gmail.com> | 2015-09-20 13:03:46 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-09-20 13:03:46 -0300 |
commit | 83d9a692be648668b5b363f2424c619e15639843 (patch) | |
tree | 387b30810994b282c795fdd011f53f0b7eb93ace /scene/resources/segment_shape_2d.h | |
parent | 3f9e5afe68df1e3b4bcf34a21468ed55a57a7973 (diff) | |
parent | 889d21e0049a0e84d6d44db9b80193f93fd62f17 (diff) | |
download | redot-engine-83d9a692be648668b5b363f2424c619e15639843.tar.gz |
Ability to visually debug geometry visually:
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc.
-Visible Navmesh and Navpoly
-Visible collision contacts for 2D and 3D as a red point
-Customizable colors in project settings
Diffstat (limited to 'scene/resources/segment_shape_2d.h')
-rw-r--r-- | scene/resources/segment_shape_2d.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h index ec771cd2ed..37c68b6c92 100644 --- a/scene/resources/segment_shape_2d.h +++ b/scene/resources/segment_shape_2d.h @@ -49,6 +49,9 @@ public: Vector2 get_a() const; Vector2 get_b() const; + virtual void draw(const RID& p_to_rid,const Color& p_color); + virtual Rect2 get_rect() const; + SegmentShape2D(); }; @@ -67,6 +70,8 @@ public: void set_length(real_t p_length); real_t get_length() const; + virtual void draw(const RID& p_to_rid,const Color& p_color); + virtual Rect2 get_rect() const; RayShape2D(); }; |