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authorRémi Verschelde <rverschelde@gmail.com>2020-05-14 16:41:43 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 21:57:34 +0200
commit0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (patch)
tree198d4ff7665d89307f6ca2469fa38620a9eb1672 /scene/resources/shape_3d.cpp
parent07bc4e2f96f8f47991339654ff4ab16acc19d44f (diff)
downloadredot-engine-0ee0fa42e6639b6fa474b7cf6afc6b1a78142185.tar.gz
Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
Diffstat (limited to 'scene/resources/shape_3d.cpp')
-rw-r--r--scene/resources/shape_3d.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/resources/shape_3d.cpp b/scene/resources/shape_3d.cpp
index 110543723c..59766f4f1f 100644
--- a/scene/resources/shape_3d.cpp
+++ b/scene/resources/shape_3d.cpp
@@ -58,8 +58,9 @@ void Shape3D::set_margin(real_t p_margin) {
}
Ref<ArrayMesh> Shape3D::get_debug_mesh() {
- if (debug_mesh_cache.is_valid())
+ if (debug_mesh_cache.is_valid()) {
return debug_mesh_cache;
+ }
Vector<Vector3> lines = get_debug_mesh_lines();