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authorOvnuniarchos <pujalte.jorge@gmail.com>2015-11-18 19:20:50 +0100
committerOvnuniarchos <pujalte.jorge@gmail.com>2015-11-18 19:20:50 +0100
commit0b05739a8ba7b0181f7f596a4813058ba3a0cb3b (patch)
tree886a2d79b939e9d1365a90a1b3faa1dae8e40d56 /scene/resources/shape_line_2d.cpp
parentb08312b30c5fa47bffc2d21d4cb57520b822bf45 (diff)
downloadredot-engine-0b05739a8ba7b0181f7f596a4813058ba3a0cb3b.tar.gz
*Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor.
Diffstat (limited to 'scene/resources/shape_line_2d.cpp')
-rw-r--r--scene/resources/shape_line_2d.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp
index c660b604f3..97e9985754 100644
--- a/scene/resources/shape_line_2d.cpp
+++ b/scene/resources/shape_line_2d.cpp
@@ -35,6 +35,7 @@ void LineShape2D::_update_shape() {
arr.push_back(normal);
arr.push_back(d);
Physics2DServer::get_singleton()->shape_set_data(get_rid(),arr);
+ emit_changed();
}