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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/sky_box.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadredot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/resources/sky_box.h')
-rw-r--r--scene/resources/sky_box.h19
1 files changed, 9 insertions, 10 deletions
diff --git a/scene/resources/sky_box.h b/scene/resources/sky_box.h
index 171782d132..23ba077df3 100644
--- a/scene/resources/sky_box.h
+++ b/scene/resources/sky_box.h
@@ -32,10 +32,9 @@
#include "scene/resources/texture.h"
class SkyBox : public Resource {
- GDCLASS(SkyBox,Resource);
+ GDCLASS(SkyBox, Resource);
public:
-
enum RadianceSize {
RADIANCE_SIZE_256,
RADIANCE_SIZE_512,
@@ -43,14 +42,15 @@ public:
RADIANCE_SIZE_2048,
RADIANCE_SIZE_MAX
};
-private:
+private:
RadianceSize radiance_size;
+
protected:
static void _bind_methods();
- virtual void _radiance_changed()=0;
-public:
+ virtual void _radiance_changed() = 0;
+public:
void set_radiance_size(RadianceSize p_size);
RadianceSize get_radiance_size() const;
SkyBox();
@@ -58,12 +58,10 @@ public:
VARIANT_ENUM_CAST(SkyBox::RadianceSize)
-
class ImageSkyBox : public SkyBox {
- GDCLASS(ImageSkyBox,SkyBox);
+ GDCLASS(ImageSkyBox, SkyBox);
public:
-
enum ImagePath {
IMAGE_PATH_NEGATIVE_X,
IMAGE_PATH_POSITIVE_X,
@@ -73,17 +71,19 @@ public:
IMAGE_PATH_POSITIVE_Z,
IMAGE_PATH_MAX
};
+
private:
RID cube_map;
RID sky_box;
bool cube_map_valid;
String image_path[IMAGE_PATH_MAX];
+
protected:
static void _bind_methods();
virtual void _radiance_changed();
-public:
+public:
void set_image_path(ImagePath p_image, const String &p_path);
String get_image_path(ImagePath p_image) const;
@@ -95,5 +95,4 @@ public:
VARIANT_ENUM_CAST(ImageSkyBox::ImagePath)
-
#endif // SKYBOX_H