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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2020-11-30 11:48:42 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2020-12-06 20:30:59 +0200
commita458e901791818babe198c0177e0a2e851f821c1 (patch)
treee061646c16eadcc5c87a050698b4b33f660b709c /scene/resources/text_line.h
parentd834789f475d431b10dcaef8804cd75dcd8b47dd (diff)
downloadredot-engine-a458e901791818babe198c0177e0a2e851f821c1.tar.gz
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, TextEdit, TextLine and TextParagraph.
Fixes oversized editor control height (default editor spacing is negative) and control size changing when text is set.
Diffstat (limited to 'scene/resources/text_line.h')
-rw-r--r--scene/resources/text_line.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index ffa06cc5c1..6ed3558bd9 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -40,6 +40,8 @@ class TextLine : public Reference {
GDCLASS(TextLine, Reference);
RID rid;
+ int spacing_top = 0;
+ int spacing_bottom = 0;
bool dirty = true;