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author | jmb462 <jmb462@gmail.com> | 2022-02-06 15:53:53 +0100 |
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committer | jmb462 <jmb462@gmail.com> | 2022-02-06 15:54:04 +0100 |
commit | 1ce81dc5f2bd5db8bff0e60af846b994492810f9 (patch) | |
tree | 7f7aaede5eea33b0da0f14f17d57d654988fa557 /scene/resources/texture.cpp | |
parent | fd0d2dcabf5b7418691b693cd01baecbb69fdeb9 (diff) | |
download | redot-engine-1ce81dc5f2bd5db8bff0e60af846b994492810f9.tar.gz |
Add missing SNAME macro optimization in some function calls
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r-- | scene/resources/texture.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index ee66a61da8..0ee0e4b33e 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1902,7 +1902,7 @@ void GradientTexture2D::_queue_update() { return; } update_pending = true; - call_deferred("_update"); + call_deferred(SNAME("_update")); } void GradientTexture2D::_update() { |