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authorelasota <ejlasota@gmail.com>2018-08-26 20:22:56 -0400
committerelasota <ejlasota@gmail.com>2018-08-26 20:22:56 -0400
commit30e20b6278b0a80e04fdee60637a9acd7bb0139d (patch)
treec5670ba7205d357bcc783ebe032385575296611a /scene/resources/texture.cpp
parentf72f74486d3f07b2be0c6480c6c0d34edd47794f (diff)
downloadredot-engine-30e20b6278b0a80e04fdee60637a9acd7bb0139d.tar.gz
Partial fixes for 3D texture issues
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r--scene/resources/texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 811e5c3d2c..1c082d9143 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2051,8 +2051,8 @@ void TextureLayered::create(uint32_t p_width, uint32_t p_height, uint32_t p_dept
width = p_width;
height = p_height;
depth = p_depth;
-
flags = p_flags;
+ format = p_format;
}
void TextureLayered::set_layer_data(const Ref<Image> &p_image, int p_layer) {