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author | Juan Linietsky <reduzio@gmail.com> | 2015-12-31 00:33:07 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-12-31 00:33:07 -0300 |
commit | 335c52ba03ecbccd0c9af8f9278b69da09a3e931 (patch) | |
tree | 5e4f5e2ea0d735228de7733e2fb689abbc2bc9c9 /scene/resources/texture.cpp | |
parent | fd836cad270f7eb9645356cd583c8f11bf737b0f (diff) | |
parent | ac13c8c0c6fc346462b21ee00139dddd2e4ec1e3 (diff) | |
download | redot-engine-335c52ba03ecbccd0c9af8f9278b69da09a3e931.tar.gz |
Merge branch 'master' of https://github.com/godotengine/godot
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r-- | scene/resources/texture.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 5df3d64d1a..edfa12da1f 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -70,9 +70,9 @@ void Texture::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha); ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags); ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags); - ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false)); - ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); - ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate","transpose"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate","transpose"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate","transpose"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); BIND_CONSTANT( FLAG_MIPMAPS ); BIND_CONSTANT( FLAG_REPEAT ); |