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authorRémi Verschelde <remi@verschelde.fr>2021-05-17 16:02:12 +0200
committerGitHub <noreply@github.com>2021-05-17 16:02:12 +0200
commitb0a51bf9fe6b35cf4e2a76ec067d76349ca9b75c (patch)
tree905b5c483a9dab81bc19fbfe9893e17f02506720 /scene/resources/texture.cpp
parent45e0f9fd523cb861b8e432966577d7c4608564ad (diff)
parent469fa47e0646d8f2ca3237dede8a04568039c7c6 (diff)
downloadredot-engine-b0a51bf9fe6b35cf4e2a76ec067d76349ca9b75c.tar.gz
Merge pull request #48768 from akien-mga/file-access-64-bit-4.0
Make all file access 64-bit (`uint64_t`)
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r--scene/resources/texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 624eae0411..1b2176d30a 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -335,7 +335,7 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit
//mipmaps need to be read independently, they will be later combined
Vector<Ref<Image>> mipmap_images;
- int total_size = 0;
+ uint64_t total_size = 0;
bool first = true;