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authorRémi Verschelde <rverschelde@gmail.com>2017-03-24 21:45:31 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-24 21:45:31 +0100
commitdebeee56f721178d44f71deb4e303b825d1dccd1 (patch)
tree6c88f378419a5760bbe919c48c87d1c71a6ea548 /scene/resources/texture.cpp
parentc103f32ea3b19c3588d54dcef98e307f8b823f4c (diff)
downloadredot-engine-debeee56f721178d44f71deb4e303b825d1dccd1.tar.gz
Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
Diffstat (limited to 'scene/resources/texture.cpp')
-rw-r--r--scene/resources/texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index f979c5c758..d08fc2634e 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -918,7 +918,7 @@ void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile
}
void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) const {
- //this might not necesarily work well if using a rect, needs to be fixed properly
+ //this might not necessarily work well if using a rect, needs to be fixed properly
Rect2 rc = region;
if (!atlas.is_valid())