diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2021-01-22 14:51:05 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-01-22 14:51:05 +0100 |
commit | d39f6386ce3a7916dbb94fef5ff65e7599e060f0 (patch) | |
tree | 3bfc4261f2d9bbfcc7425d29a829a3c5d6d73fc7 /scene/resources/texture.h | |
parent | 2a3e771f4cb2b01d6cbd4bf09e1fbd27e3b019c0 (diff) | |
parent | 8ed259b792f3a94939422384c829a6c6973afec8 (diff) | |
download | redot-engine-d39f6386ce3a7916dbb94fef5ff65e7599e060f0.tar.gz |
Merge pull request #45314 from RandomShaper/modernize_rwlock
Modernize RWLock
Diffstat (limited to 'scene/resources/texture.h')
-rw-r--r-- | scene/resources/texture.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 3bbce050f7..83ef0c44ae 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -745,7 +745,7 @@ class AnimatedTexture : public Texture2D { GDCLASS(AnimatedTexture, Texture2D); //use readers writers lock for this, since its far more times read than written to - RWLock *rw_lock; + RWLock rw_lock; public: enum { |