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authorJuan Linietsky <reduzio@gmail.com>2023-04-25 00:21:32 +0200
committerJuan Linietsky <reduzio@gmail.com>2023-04-30 20:01:26 +0200
commit1c93606e470f0cad5f14af104ccb89a95a89931c (patch)
treefad6e8c9e15c3a3a211d4b2fff98a4e81a5ae2ca /scene/resources/visual_shader.cpp
parent14c582bca81046fdde35e16088ddfd5df0136d56 (diff)
downloadredot-engine-1c93606e470f0cad5f14af104ccb89a95a89931c.tar.gz
Add ValidatedCall to MethodBind
* This should optimize GDScript function calling _enormously_. * It also should simplify the GDScript VM considerably. NOTE: GDExtension calling performance has most likely been affected until going via ptrcall is fixed.
Diffstat (limited to 'scene/resources/visual_shader.cpp')
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