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authorRémi Verschelde <rverschelde@gmail.com>2024-02-22 23:34:19 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-02-22 23:34:19 +0100
commit213c835cdedbc03c1e31da1c9b3d74d4693139bf (patch)
tree0eee0b3c6d0de5c6af79af4128a71d3419990e70 /scene/resources/visual_shader.cpp
parentb15105a3585c29c8448f3d2dc8fe20a578a2b41b (diff)
parent02a33b67a8c9f8b94e027862c37d0151d7666470 (diff)
downloadredot-engine-213c835cdedbc03c1e31da1c9b3d74d4693139bf.tar.gz
Merge pull request #85017 from Geometror/vs-redesign
Redesign the graph editor for visual shaders
Diffstat (limited to 'scene/resources/visual_shader.cpp')
-rw-r--r--scene/resources/visual_shader.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 218ca6322a..c7c2ddbb18 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -403,6 +403,11 @@ String VisualShaderNode::get_warning(Shader::Mode p_mode, VisualShader::Type p_t
return String();
}
+VisualShaderNode::Category VisualShaderNode::get_category() const {
+ WARN_PRINT(get_caption() + " is missing a category.");
+ return CATEGORY_NONE;
+}
+
bool VisualShaderNode::is_input_port_default(int p_port, Shader::Mode p_mode) const {
return false;
}