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authorYuri Roubinsky <chaosus89@gmail.com>2020-01-28 09:43:07 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2020-01-28 09:43:07 +0300
commit274f1d8610895eb1fc6f2fa9e393e8a1af796e6b (patch)
tree2efe1ef82f8f3468cf9c8e68ea3100ca750b01e5 /scene/resources/visual_shader.cpp
parent096bf873bc44a942ba7d5c4e52bf089fda6fdd6b (diff)
downloadredot-engine-274f1d8610895eb1fc6f2fa9e393e8a1af796e6b.tar.gz
Hide "editable" property from VisualShaderNodeGroupBase public interface
Diffstat (limited to 'scene/resources/visual_shader.cpp')
-rw-r--r--scene/resources/visual_shader.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 64e165f06b..69990b1136 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -2505,10 +2505,6 @@ void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_control", "control", "index"), &VisualShaderNodeGroupBase::set_control);
ClassDB::bind_method(D_METHOD("get_control", "index"), &VisualShaderNodeGroupBase::get_control);
- ClassDB::bind_method(D_METHOD("set_editable", "enabled"), &VisualShaderNodeGroupBase::set_editable);
- ClassDB::bind_method(D_METHOD("is_editable"), &VisualShaderNodeGroupBase::is_editable);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
}