summaryrefslogtreecommitdiffstats
path: root/scene/resources/visual_shader.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2019-04-09 17:08:36 +0200
committerRémi Verschelde <rverschelde@gmail.com>2019-04-09 17:09:48 +0200
commitc8994b56f95c2623f60e48cd86d6e2368708e3ca (patch)
tree105363f3f3283eb691f44de640fcdad852c2ba1b /scene/resources/visual_shader.cpp
parent4b2c79c4718f2f0b016069f0acba61df6d950fbd (diff)
downloadredot-engine-c8994b56f95c2623f60e48cd86d6e2368708e3ca.tar.gz
Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes).
Diffstat (limited to 'scene/resources/visual_shader.cpp')
-rw-r--r--scene/resources/visual_shader.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index bac10a1cd5..fdb6f2ce09 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -839,7 +839,8 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
case VisualShaderNode::PORT_TYPE_VECTOR: code += String() + "\tvec3 " + outputs[i] + ";\n"; break;
case VisualShaderNode::PORT_TYPE_BOOLEAN: code += String() + "\tbool " + outputs[i] + ";\n"; break;
case VisualShaderNode::PORT_TYPE_TRANSFORM: code += String() + "\tmat4 " + outputs[i] + ";\n"; break;
- default: {}
+ default: {
+ }
}
}