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authorRémi Verschelde <rverschelde@gmail.com>2020-02-25 15:27:09 +0100
committerGitHub <noreply@github.com>2020-02-25 15:27:09 +0100
commit2f237d181b6fd769b52bded49cafc9bc5eb9f087 (patch)
tree7a675fe9331fd010c5e8486df42ac6fad188179c /scene/resources/visual_shader_nodes.cpp
parentb8f0da7bed976f889a0316981dc419e179f63df8 (diff)
parent33b5c571995cce60a21784ac33fcf958640ed1e2 (diff)
downloadredot-engine-2f237d181b6fd769b52bded49cafc9bc5eb9f087.tar.gz
Merge pull request #36515 from reduz/packed-array-64-bits
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Diffstat (limited to 'scene/resources/visual_shader_nodes.cpp')
-rw-r--r--scene/resources/visual_shader_nodes.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 95a8155c31..2c0b83b5c3 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -86,7 +86,7 @@ void VisualShaderNodeScalarConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_constant", "value"), &VisualShaderNodeScalarConstant::set_constant);
ClassDB::bind_method(D_METHOD("get_constant"), &VisualShaderNodeScalarConstant::get_constant);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "constant"), "set_constant", "get_constant");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "constant"), "set_constant", "get_constant");
}
VisualShaderNodeScalarConstant::VisualShaderNodeScalarConstant() {
@@ -3101,9 +3101,9 @@ void VisualShaderNodeScalarUniform::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_step"), &VisualShaderNodeScalarUniform::get_step);
ADD_PROPERTY(PropertyInfo(Variant::INT, "hint", PROPERTY_HINT_ENUM, "None,Range,Range+Step"), "set_hint", "get_hint");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "min"), "set_min", "get_min");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "max"), "set_max", "get_max");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "set_step", "get_step");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "min"), "set_min", "get_min");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max"), "set_max", "get_max");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step"), "set_step", "get_step");
BIND_ENUM_CONSTANT(HINT_NONE);
BIND_ENUM_CONSTANT(HINT_RANGE);