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author | smix8 <52464204+smix8@users.noreply.github.com> | 2023-04-01 01:49:43 +0200 |
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committer | smix8 <52464204+smix8@users.noreply.github.com> | 2023-05-11 18:46:34 +0200 |
commit | f986b52b3cc107374d4e74774c8695a0f1282e11 (patch) | |
tree | 4f7382431f7b58e133528f02ea1d139851cc588e /scene/resources/world_3d.cpp | |
parent | fd4a06c51555904104b18494d0224f450d74fe2a (diff) | |
download | redot-engine-f986b52b3cc107374d4e74774c8695a0f1282e11.tar.gz |
Make navigation mesh edge connections optional
Makes navigation mesh edge connections optional.
Diffstat (limited to 'scene/resources/world_3d.cpp')
-rw-r--r-- | scene/resources/world_3d.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp index 82c056d5ee..cc961941cf 100644 --- a/scene/resources/world_3d.cpp +++ b/scene/resources/world_3d.cpp @@ -67,6 +67,7 @@ RID World3D::get_navigation_map() const { navigation_map = NavigationServer3D::get_singleton()->map_create(); NavigationServer3D::get_singleton()->map_set_active(navigation_map, true); NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_GET("navigation/3d/default_cell_size")); + NavigationServer3D::get_singleton()->map_set_use_edge_connections(navigation_map, GLOBAL_GET("navigation/3d/use_edge_connections")); NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_GET("navigation/3d/default_edge_connection_margin")); NavigationServer3D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_GET("navigation/3d/default_link_connection_radius")); } |