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author | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-30 18:44:57 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-11-01 00:33:51 +0100 |
commit | 97c8508f5e4f57b1048830d44e76e1f4517fd449 (patch) | |
tree | 3d6af30f519a2a7788e596f21d91f3ecfa399864 /scene/resources | |
parent | 681575fa7123592897090c6cce44402c4e45baeb (diff) | |
download | redot-engine-97c8508f5e4f57b1048830d44e76e1f4517fd449.tar.gz |
style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes:
- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
Diffstat (limited to 'scene/resources')
-rw-r--r-- | scene/resources/default_theme/make_header.py | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/scene/resources/default_theme/make_header.py b/scene/resources/default_theme/make_header.py index 2d3f989e01..ce05357095 100644 --- a/scene/resources/default_theme/make_header.py +++ b/scene/resources/default_theme/make_header.py @@ -22,21 +22,21 @@ f.write("\n\n\n"); for x in pixmaps: - var_str=x[:-4]+"_png"; + var_str=x[:-4]+"_png"; - f.write("static const unsigned char "+ var_str +"[]={\n"); + f.write("static const unsigned char "+ var_str +"[]={\n"); - pngf=open(x,"rb"); + pngf=open(x,"rb"); - b=pngf.read(1); - while(len(b)==1): - f.write(hex(ord(b))) - b=pngf.read(1); - if (len(b)==1): - f.write(",") + b=pngf.read(1); + while(len(b)==1): + f.write(hex(ord(b))) + b=pngf.read(1); + if (len(b)==1): + f.write(",") - f.write("\n};\n\n\n"); - pngf.close(); + f.write("\n};\n\n\n"); + pngf.close(); #Generate shaders block @@ -48,25 +48,25 @@ f.write("\n\n\n"); for x in shaders: - var_str=x[:-4]+"_shader_code"; + var_str=x[:-4]+"_shader_code"; - f.write("static const char *"+ var_str +"=\n"); + f.write("static const char *"+ var_str +"=\n"); - sf=open(x,"rb"); + sf=open(x,"rb"); - b=sf.readline(); - while(b!=""): - if (b.endswith("\r\n")): - b=b[:-2] - if (b.endswith("\n")): - b=b[:-1] - f.write(" \""+b) - b=sf.readline(); - if (b!=""): - f.write("\"\n") + b=sf.readline(); + while(b!=""): + if (b.endswith("\r\n")): + b=b[:-2] + if (b.endswith("\n")): + b=b[:-1] + f.write(" \""+b) + b=sf.readline(); + if (b!=""): + f.write("\"\n") - f.write("\";\n\n\n"); - sf.close(); + f.write("\";\n\n\n"); + sf.close(); f.close(); |