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| author | Rémi Verschelde <rverschelde@gmail.com> | 2020-11-29 16:35:15 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-29 16:35:15 +0100 |
| commit | 0167bfa530bb4c19ff237d2f12927c60ac452ad7 (patch) | |
| tree | a5b5f15dcea073058617489f7fd072ec2174d628 /scene | |
| parent | 79d569edd44708645611c124182bd2766d005b2f (diff) | |
| parent | 12ded391f5fd720fff0c30d41d72600a29cb7937 (diff) | |
| download | redot-engine-0167bfa530bb4c19ff237d2f12927c60ac452ad7.tar.gz | |
Merge pull request #43958 from EricEzaM/PR/basebutton-add-property-and-doco
Exposed shortcut_context property to scripting and added documentation.
Diffstat (limited to 'scene')
| -rw-r--r-- | scene/gui/base_button.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index fab0dea804..dadb1bea31 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -435,6 +435,7 @@ void BaseButton::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "Shortcut"), "set_shortcut", "get_shortcut"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "button_group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut_context", PROPERTY_HINT_RESOURCE_TYPE, "Node"), "set_shortcut_context", "get_shortcut_context"); BIND_ENUM_CONSTANT(DRAW_NORMAL); BIND_ENUM_CONSTANT(DRAW_PRESSED); |
