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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-07-28 19:40:45 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-07-28 19:40:45 +0200
commit07dbe2045ab0e1c39779fe6c7bb29d54042a319b (patch)
tree20c36e739c89161fb07b1b8077a07c124704ed5c /scene
parent60eb508fbb9ddd30fa567f183f8f50b74af38cd6 (diff)
downloadredot-engine-07dbe2045ab0e1c39779fe6c7bb29d54042a319b.tar.gz
Use bullet points in the editor instead of dashes where relevant
Diffstat (limited to 'scene')
-rw-r--r--scene/animation/animation_tree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 00b847168d..e623309888 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -137,7 +137,7 @@ void AnimationNode::make_invalid(const String &p_reason) {
if (state->invalid_reasons != String()) {
state->invalid_reasons += "\n";
}
- state->invalid_reasons += "- " + p_reason;
+ state->invalid_reasons += String::utf8("• ") + p_reason;
}
float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) {