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authorkobewi <kobewi4e@gmail.com>2024-05-21 10:58:02 +0200
committerkobewi <kobewi4e@gmail.com>2024-05-21 11:32:14 +0200
commit6559bb68e6f65271ce3718b094f2ae88d3d52899 (patch)
tree469f04ed45c20708e64c5f3b1b01d03abc41ec74 /scene
parentaaa4560729bf0161deb71789b47eba5623893845 (diff)
downloadredot-engine-6559bb68e6f65271ce3718b094f2ae88d3d52899.tar.gz
Remove some TileMap dependencies from TileMapLayer
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/tile_map.cpp85
-rw-r--r--scene/2d/tile_map.h4
-rw-r--r--scene/2d/tile_map_layer.cpp95
-rw-r--r--scene/2d/tile_map_layer.h4
4 files changed, 94 insertions, 94 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 523d81e874..f7d672620d 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -225,91 +225,6 @@ int TileMap::get_rendering_quadrant_size() const {
return rendering_quadrant_size;
}
-void TileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override, real_t p_normalized_animation_offset) {
- ERR_FAIL_COND(!p_tile_set.is_valid());
- ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id));
- ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords));
- ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile));
- TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id);
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (atlas_source) {
- // Check for the frame.
- if (p_frame >= 0) {
- ERR_FAIL_INDEX(p_frame, atlas_source->get_tile_animation_frames_count(p_atlas_coords));
- }
-
- // Get the texture.
- Ref<Texture2D> tex = atlas_source->get_runtime_texture();
- if (!tex.is_valid()) {
- return;
- }
-
- // Check if we are in the texture, return otherwise.
- Vector2i grid_size = atlas_source->get_atlas_grid_size();
- if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) {
- return;
- }
-
- // Get tile data.
- const TileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile);
-
- // Get the tile modulation.
- Color modulate = tile_data->get_modulate() * p_modulation;
-
- // Compute the offset.
- Vector2 tile_offset = tile_data->get_texture_origin();
-
- // Get destination rect.
- Rect2 dest_rect;
- dest_rect.size = atlas_source->get_runtime_tile_texture_region(p_atlas_coords).size;
- dest_rect.size.x += FP_ADJUST;
- dest_rect.size.y += FP_ADJUST;
-
- bool transpose = tile_data->get_transpose() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
- if (transpose) {
- dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
- } else {
- dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset);
- }
-
- if (tile_data->get_flip_h() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H)) {
- dest_rect.size.x = -dest_rect.size.x;
- }
-
- if (tile_data->get_flip_v() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V)) {
- dest_rect.size.y = -dest_rect.size.y;
- }
-
- // Draw the tile.
- if (p_frame >= 0) {
- Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame);
- tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
- } else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) {
- Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0);
- tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
- } else {
- real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords);
- real_t animation_duration = atlas_source->get_tile_animation_total_duration(p_atlas_coords) / speed;
- real_t animation_offset = p_normalized_animation_offset * animation_duration;
- // Accumulate durations unaffected by the speed to avoid accumulating floating point division errors.
- // Aka do `sum(duration[i]) / speed` instead of `sum(duration[i] / speed)`.
- real_t time_unscaled = 0.0;
- for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) {
- real_t frame_duration_unscaled = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame);
- real_t slice_start = time_unscaled / speed;
- real_t slice_end = (time_unscaled + frame_duration_unscaled) / speed;
- RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, slice_start, slice_end, animation_offset);
-
- Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame);
- tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
-
- time_unscaled += frame_duration_unscaled;
- }
- RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, 1.0, 0.0, 1.0, 0.0);
- }
- }
-}
-
void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
if (p_tileset == tile_set) {
return;
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 45604bfb8a..690102f730 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -63,8 +63,6 @@ private:
// A compatibility enum to specify how is the data if formatted.
mutable TileMapDataFormat format = TileMapDataFormat::TILE_MAP_DATA_FORMAT_3;
- static constexpr float FP_ADJUST = 0.00001;
-
// Properties.
Ref<TileSet> tile_set;
int rendering_quadrant_size = 16;
@@ -123,8 +121,6 @@ public:
void set_rendering_quadrant_size(int p_size);
int get_rendering_quadrant_size() const;
- static void draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0), const TileData *p_tile_data_override = nullptr, real_t p_normalized_animation_offset = 0.0);
-
// Accessors.
void set_tileset(const Ref<TileSet> &p_tileset);
Ref<TileSet> get_tileset() const;
diff --git a/scene/2d/tile_map_layer.cpp b/scene/2d/tile_map_layer.cpp
index fe51171744..0ac236eaa7 100644
--- a/scene/2d/tile_map_layer.cpp
+++ b/scene/2d/tile_map_layer.cpp
@@ -340,7 +340,7 @@ void TileMapLayer::_rendering_update(bool p_force_cleanup) {
}
// Drawing the tile in the canvas item.
- TileMap::draw_tile(ci, local_tile_pos - rendering_quadrant->canvas_items_position, tile_set, cell_data.cell.source_id, cell_data.cell.get_atlas_coords(), cell_data.cell.alternative_tile, -1, get_self_modulate(), tile_data, random_animation_offset);
+ draw_tile(ci, local_tile_pos - rendering_quadrant->canvas_items_position, tile_set, cell_data.cell.source_id, cell_data.cell.get_atlas_coords(), cell_data.cell.alternative_tile, -1, get_self_modulate(), tile_data, random_animation_offset);
}
// Reset physics interpolation for any recreated canvas items.
@@ -1696,18 +1696,18 @@ void TileMapLayer::_notification(int p_what) {
_internal_update(true);
} break;
- case TileMap::NOTIFICATION_ENTER_CANVAS: {
+ case NOTIFICATION_ENTER_CANVAS: {
dirty.flags[DIRTY_FLAGS_LAYER_IN_CANVAS] = true;
_queue_internal_update();
} break;
- case TileMap::NOTIFICATION_EXIT_CANVAS: {
+ case NOTIFICATION_EXIT_CANVAS: {
dirty.flags[DIRTY_FLAGS_LAYER_IN_CANVAS] = true;
// Update immediately on exiting, and force cleanup.
_internal_update(true);
} break;
- case TileMap::NOTIFICATION_VISIBILITY_CHANGED: {
+ case NOTIFICATION_VISIBILITY_CHANGED: {
dirty.flags[DIRTY_FLAGS_LAYER_VISIBILITY] = true;
_queue_internal_update();
} break;
@@ -2162,6 +2162,91 @@ TileMapCell TileMapLayer::get_cell(const Vector2i &p_coords) const {
}
}
+void TileMapLayer::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override, real_t p_normalized_animation_offset) {
+ ERR_FAIL_COND(p_tile_set.is_null());
+ ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id));
+ ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords));
+ ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile));
+ TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id);
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ if (atlas_source) {
+ // Check for the frame.
+ if (p_frame >= 0) {
+ ERR_FAIL_INDEX(p_frame, atlas_source->get_tile_animation_frames_count(p_atlas_coords));
+ }
+
+ // Get the texture.
+ Ref<Texture2D> tex = atlas_source->get_runtime_texture();
+ if (tex.is_null()) {
+ return;
+ }
+
+ // Check if we are in the texture, return otherwise.
+ Vector2i grid_size = atlas_source->get_atlas_grid_size();
+ if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) {
+ return;
+ }
+
+ // Get tile data.
+ const TileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile);
+
+ // Get the tile modulation.
+ Color modulate = tile_data->get_modulate() * p_modulation;
+
+ // Compute the offset.
+ Vector2 tile_offset = tile_data->get_texture_origin();
+
+ // Get destination rect.
+ Rect2 dest_rect;
+ dest_rect.size = atlas_source->get_runtime_tile_texture_region(p_atlas_coords).size;
+ dest_rect.size.x += FP_ADJUST;
+ dest_rect.size.y += FP_ADJUST;
+
+ bool transpose = tile_data->get_transpose() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
+ if (transpose) {
+ dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
+ } else {
+ dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset);
+ }
+
+ if (tile_data->get_flip_h() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H)) {
+ dest_rect.size.x = -dest_rect.size.x;
+ }
+
+ if (tile_data->get_flip_v() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V)) {
+ dest_rect.size.y = -dest_rect.size.y;
+ }
+
+ // Draw the tile.
+ if (p_frame >= 0) {
+ Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame);
+ tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
+ } else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) {
+ Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0);
+ tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
+ } else {
+ real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords);
+ real_t animation_duration = atlas_source->get_tile_animation_total_duration(p_atlas_coords) / speed;
+ real_t animation_offset = p_normalized_animation_offset * animation_duration;
+ // Accumulate durations unaffected by the speed to avoid accumulating floating point division errors.
+ // Aka do `sum(duration[i]) / speed` instead of `sum(duration[i] / speed)`.
+ real_t time_unscaled = 0.0;
+ for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) {
+ real_t frame_duration_unscaled = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame);
+ real_t slice_start = time_unscaled / speed;
+ real_t slice_end = (time_unscaled + frame_duration_unscaled) / speed;
+ RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, slice_start, slice_end, animation_offset);
+
+ Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame);
+ tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
+
+ time_unscaled += frame_duration_unscaled;
+ }
+ RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, 1.0, 0.0, 1.0, 0.0);
+ }
+ }
+}
+
void TileMapLayer::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile) {
// Set the current cell tile (using integer position).
Vector2i pk(p_coords);
@@ -2212,7 +2297,7 @@ void TileMapLayer::erase_cell(const Vector2i &p_coords) {
}
void TileMapLayer::fix_invalid_tiles() {
- ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot call fix_invalid_tiles() on a TileMap without a valid TileSet.");
+ ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot call fix_invalid_tiles() on a TileMapLayer without a valid TileSet.");
RBSet<Vector2i> coords;
for (const KeyValue<Vector2i, CellData> &E : tile_map_layer_data) {
diff --git a/scene/2d/tile_map_layer.h b/scene/2d/tile_map_layer.h
index 5861433c8a..57c83d7c4c 100644
--- a/scene/2d/tile_map_layer.h
+++ b/scene/2d/tile_map_layer.h
@@ -269,6 +269,8 @@ public:
};
private:
+ static constexpr float FP_ADJUST = 0.00001;
+
// Properties.
HashMap<Vector2i, CellData> tile_map_layer_data;
@@ -407,6 +409,8 @@ public:
// Not exposed to users.
TileMapCell get_cell(const Vector2i &p_coords) const;
+ static void draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0), const TileData *p_tile_data_override = nullptr, real_t p_normalized_animation_offset = 0.0);
+
////////////// Exposed functions //////////////
// --- Cells manipulation ---