diff options
| author | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-02 18:08:07 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-02 18:08:07 +0200 |
| commit | 68a04bbf9aa522d87bd13145611bed1d0102f687 (patch) | |
| tree | 2a0157fd92e1915d4964a1330368afa2d21887e5 /scene | |
| parent | 36f95ef3db8c3769373091efb9fa5ffdc7e782e4 (diff) | |
| parent | d16dcbb3ac36db1c1e034ffbcf884f3a2a4d8086 (diff) | |
| download | redot-engine-68a04bbf9aa522d87bd13145611bed1d0102f687.tar.gz | |
Merge pull request #96142 from timothyqiu/one-signal-to-invalidate-them-all
Fix collapsing `TreeItem` not updating horizontal scrollbar
Diffstat (limited to 'scene')
| -rw-r--r-- | scene/gui/tree.cpp | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 5830bea258..10a91c8dfc 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -4490,9 +4490,16 @@ void Tree::item_edited(int p_column, TreeItem *p_item, MouseButton p_custom_mous } void Tree::item_changed(int p_column, TreeItem *p_item) { - if (p_item != nullptr && p_column >= 0 && p_column < p_item->cells.size()) { - p_item->cells.write[p_column].dirty = true; - columns.write[p_column].cached_minimum_width_dirty = true; + if (p_item != nullptr) { + if (p_column >= 0 && p_column < p_item->cells.size()) { + p_item->cells.write[p_column].dirty = true; + columns.write[p_column].cached_minimum_width_dirty = true; + } else if (p_column == -1) { + for (int i = 0; i < p_item->cells.size(); i++) { + p_item->cells.write[i].dirty = true; + columns.write[i].cached_minimum_width_dirty = true; + } + } } queue_redraw(); } |
