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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-11 14:36:46 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-11 14:50:06 +0200 |
commit | 83b630b8c27fc3307eba36fa2b6193690bd18e4c (patch) | |
tree | a189f49f22118041d4e69cce1bb57946b3ccb44a /scene | |
parent | 32133a11b56761df99579ad96ee29a47d2aed6b4 (diff) | |
download | redot-engine-83b630b8c27fc3307eba36fa2b6193690bd18e4c.tar.gz |
thirdparty: Cleanup after #38386, document provenance and copyright
Also renamed `delaunay.h` to `delaunay_2d.h` to match the class name.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/animation/animation_blend_space_2d.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index 638531df41..ad60249f9a 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -29,7 +29,8 @@ /*************************************************************************/ #include "animation_blend_space_2d.h" -#include "core/math/delaunay.h" + +#include "core/math/delaunay_2d.h" void AnimationNodeBlendSpace2D::get_parameter_list(List<PropertyInfo> *r_list) const { r_list->push_back(PropertyInfo(Variant::VECTOR2, blend_position)); |