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author | FireForge <67974470+fire-forge@users.noreply.github.com> | 2022-03-25 21:22:46 -0500 |
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committer | FireForge <67974470+fire-forge@users.noreply.github.com> | 2022-03-28 14:02:06 -0500 |
commit | 88b09694e7dcca6211211162331d6467d10942d4 (patch) | |
tree | 5d562435e1d24659682cc8f453129fef25fae1da /scene | |
parent | 80d4f3521534eb042337d58d4c178b194074c286 (diff) | |
download | redot-engine-88b09694e7dcca6211211162331d6467d10942d4.tar.gz |
Fix inspector group name capitalization
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 2 | ||||
-rw-r--r-- | scene/3d/physics_body_3d.cpp | 2 | ||||
-rw-r--r-- | scene/gui/code_edit.cpp | 2 | ||||
-rw-r--r-- | scene/resources/tile_set.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index eb4d9d6445..a5b9f13492 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1760,7 +1760,7 @@ void CharacterBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_block_on_wall"), "set_floor_block_on_wall_enabled", "is_floor_block_on_wall_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_floor_snap_length", "get_floor_snap_length"); - ADD_GROUP("Moving platform", "moving_platform"); + ADD_GROUP("Moving Platform", "moving_platform"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_apply_velocity_on_leave", PROPERTY_HINT_ENUM, "Always,Upward Only,Never", PROPERTY_USAGE_DEFAULT), "set_moving_platform_apply_velocity_on_leave", "get_moving_platform_apply_velocity_on_leave"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_floor_layers", "get_moving_platform_floor_layers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_wall_layers", "get_moving_platform_wall_layers"); diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 47baa9e023..29bb707563 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -2006,7 +2006,7 @@ void CharacterBody3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_block_on_wall"), "set_floor_block_on_wall_enabled", "is_floor_block_on_wall_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_floor_snap_length", "get_floor_snap_length"); - ADD_GROUP("Moving platform", "moving_platform"); + ADD_GROUP("Moving Platform", "moving_platform"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_apply_velocity_on_leave", PROPERTY_HINT_ENUM, "Always,Upward Only,Never", PROPERTY_USAGE_DEFAULT), "set_moving_platform_apply_velocity_on_leave", "get_moving_platform_apply_velocity_on_leave"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_floor_layers", "get_moving_platform_floor_layers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_wall_layers", "get_moving_platform_wall_layers"); diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index e094c4546b..2e87e71972 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -2261,7 +2261,7 @@ void CodeEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indent_automatic"), "set_auto_indent_enabled", "is_auto_indent_enabled"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "indent_automatic_prefixes"), "set_auto_indent_prefixes", "get_auto_indent_prefixes"); - ADD_GROUP("Auto brace completion", "auto_brace_completion_"); + ADD_GROUP("Auto Brace Completion", "auto_brace_completion_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_enabled"), "set_auto_brace_completion_enabled", "is_auto_brace_completion_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_highlight_matching"), "set_highlight_matching_braces_enabled", "is_highlight_matching_braces_enabled"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "auto_brace_completion_pairs"), "set_auto_brace_completion_pairs", "get_auto_brace_completion_pairs"); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 1174117028..da9e1ef2f6 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -3273,7 +3273,7 @@ void TileSet::_bind_methods() { ADD_GROUP("Navigation", ""); ADD_ARRAY("navigation_layers", "navigation_layer_"); - ADD_GROUP("Custom data", ""); + ADD_GROUP("Custom Data", ""); ADD_ARRAY("custom_data_layers", "custom_data_layer_"); // -- Enum binding -- |