summaryrefslogtreecommitdiffstats
path: root/script/gdscript/gd_functions.cpp
diff options
context:
space:
mode:
authorYevhen Babiichuk (DustDFG) <dfgdust@gmail.com>2024-11-08 21:33:29 +0200
committerYevhen Babiichuk (DustDFG) <dfgdust@gmail.com>2024-11-08 21:47:03 +0200
commit0c4575b4e540114f15ab227fc984fd5e3807403a (patch)
treeef623780ad6f89c5dd3c24047c0e0766ad4bc78b /script/gdscript/gd_functions.cpp
parente65a23762b36b564eb94672031f37fdadba72333 (diff)
downloadredot-engine-0c4575b4e540114f15ab227fc984fd5e3807403a.tar.gz
Delete old function for parsing CG shaders
This lonely dinosaur was overlooked by a meteor. Its family was killed but it managed to survive until today. People noticed him but they didn't understood he should be dead... So our dino even got medicine on a level of all other animals of our zoo. Good bye! All the CG and HLSL functions (except this) were removed years ago when GLSL2 shaders support was added: Look at: eac4c984dfe5eebb73b094aaf2ed5ab37b6e8fdf Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Diffstat (limited to 'script/gdscript/gd_functions.cpp')
0 files changed, 0 insertions, 0 deletions