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| author | Alistair Leslie-Hughes <leslie_alistair@hotmail.com> | 2023-11-16 18:47:46 +1100 |
|---|---|---|
| committer | Alistair Leslie-Hughes <leslie_alistair@hotmail.com> | 2023-12-12 07:33:35 +1100 |
| commit | ea84effb845f7959b2eed362855e5c0e8ab68f20 (patch) | |
| tree | 1e80ee0c50982f0fba063eae2aec545ff2ed0f91 /script/gdscript/gd_functions.cpp | |
| parent | 0c03d25ba499214bd04a55e5df9ea17c9b3a344a (diff) | |
| download | redot-engine-ea84effb845f7959b2eed362855e5c0e8ab68f20.tar.gz | |
Replace memory allocation point of ValueTrack correctly in AnimationMixer
When a animation track doesn't have an keys, it's possible that we leak memory due the ERR_CONTINUE_MSG macro usage.
By checking the error condition first, we avoid a allocation and thus the leak.
Diffstat (limited to 'script/gdscript/gd_functions.cpp')
0 files changed, 0 insertions, 0 deletions
