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| author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-12-17 12:27:24 +0100 |
|---|---|---|
| committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-12-17 12:27:24 +0100 |
| commit | 4826c14d2042aa8044d9751d459aeab644bcb602 (patch) | |
| tree | f1fa6e97a70968765fcaa4837bac4dc41eb6a1c7 /script/multiscript/multi_script.cpp | |
| parent | 2d0ee20ff30461b6b10f6fdfba87511a0ebc6642 (diff) | |
| download | redot-engine-4826c14d2042aa8044d9751d459aeab644bcb602.tar.gz | |
[MP] Fix complete_auth notifying the wrong peer
The SceneMultiplayer complete_auth method was not configuring the
multiplayer peer correctly, causing it to potentially send the
notification to the wrong peer, on the wrong channel, and/or with an
incorrect transfer mode.
Diffstat (limited to 'script/multiscript/multi_script.cpp')
0 files changed, 0 insertions, 0 deletions
